Fem-LED: A look into female leadership for women in digital media and tech today and tomorrow

The Fem-LED research project at OCAD University2’s Super Ordinary Laboratory3 examines the barriers and enablers for female leadership in Interactive and Digital Media (I&DM) and, more broadly, in the Information Communications Technology (ICT) sector. In the course of this project, we realized that the issue was not that female leadership has merely been increasing at a slow rate. Alarmingly, we realized that female leadership, and female inclusion overall, has been declining in these environments for the last three decades. Interactive and Digital Media includes a variety of content development sectors including Film, Video Games, TV, and Web/ App Development. The gender violence that we have come to associate with gaming content and game-makers’ working culture is not an outlying issue; rather, it should be understood as the most notorious of everyday, ongoing outputs and conditions across ICT sectors. As Entertainment or other communication media evolve, we see the same gender difficulties across these domains. Silicon Valley, a major hub of entrepreneurialism and innovation in ICTs, is also rapidly becoming infamous for its anti-women culture. Now this culture is spreading geographically. There are countermovements that value diversity in workplaces and are aware of gender bias as a contemporary problem that must be addressed in order to ensure growth and accountability for equitable gender
access and experience in ICTs. A public discourse is growing in recognition that we must confront these barriers to women’s success and, encouragingly, that there are many actions that we can take to forge an alternative future that acknowledges, supports and reaps the benefits of full integration of female innovators in the
field.

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